Participant
January 19, 2022
Answered
Textures are compressed from sbsar to Unity
- January 19, 2022
- 1 reply
- 998 views
Hey everyone. So I'm exporting my sbsar to Unity but the normals have artifacts. What settings do I need to adjust in Unity 2021 URP to get them to look similar to Designer? I increased the resolution to 4096, but that didn't help. I also tried to change the compression as well with little avail. Any help would be appreciated. I'm also using the Substance Designer plugin/asset from the Unity store. Thanks!
