Skip to main content
Inspiring
April 29, 2022
Question

thanks for including sbsbaker.exe in the 12.1 release!

  • April 29, 2022
  • 2 replies
  • 469 views

Just read the small print and checked, that's huge would have been my headline statement but suspect I'm in minority 😉  I've been pretty vocal about not having access to at least that part of the automation tool kit outside of enterprise and it's great to see it included now so thanks for that, made my day 🙂 will start testing moving over from my old automation toolkit version over coming weeks.

 

At some point as we scale I'm going to want to run sbsplayer and sbsbaker in some sort of container environment / cloud so will need to figure out how to get an automation server licence somehow, would rather run it on linux as well, but for now I've got windows workstations that can run fast enough so that's great!

 

I think you rarely get thanks from what I can see, so wanted to put it out there 🙂

 

Other updates look good as well, great to see some more 3d mapped noise options out of the box.

 

Mark

This topic has been closed for replies.

2 replies

Luca Giarrizzo
Community Manager
Community Manager
May 4, 2022

Hello @Mark_Edwards and  @campi3d,

 

We are very glad to get that feedback and definitely appreciate the kind thought!

We value indies and wanted to make sure they were not left out of our automation offerings.

 

Have fun with the Substance 3D tools!

 

Best regards.

 

Luca Giarrizzo | Quality Engineer - Substance 3D Designer | Adobe
Inspiring
May 18, 2022

Just to close this out, got my code ported over to use sbsbaker.exe in the 12.1.0 release works great, even got it load balancing over my GPU's now.  Not the most exciting video 🙂 but shows how fast sbsbaker is this is 31 worker threads over 2 gpu's each thread doing high to low poly mesh bake of basecolor, custom mask map, emission and normal mapping dynamically loading appropriate skew maps as well

https://www.youtube.com/watch?v=UeaDk0hUY24

 

Luca Giarrizzo
Community Manager
Community Manager
May 24, 2022

Hello Mark,

 

Thank you so much for sharing this video! That is a very exciting demonstration!

 

Luca Giarrizzo | Quality Engineer - Substance 3D Designer | Adobe
Participant
May 2, 2022

Agreed. Many thanks for that !