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Participant
November 13, 2022
Question

Transformation 2D without deformation?

  • November 13, 2022
  • 1 reply
  • 200 views

I'm trying to use a Transformation 2D to let the user choose where to position a specific shape within the texture, but it keeps stretching or compressing the result when I move the offset. Is there any way to do this while keeping the original shape?

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1 reply

davescm
Community Expert
Community Expert
November 13, 2022

I've never seen transform do that with offset. Can you show a couple of screenshots, including teh transform properties.

 

Dave

Participant
November 19, 2022

Nevermind, I found a solution. I basically split the Transform 2D node in two: one for the default position and scale of the shape, and another where the offset is actually controlled. Thanks anyway!