Trouble with Point Set orientation
I am trying to scatter leaves across a shape (a sphere right now) using mesh sampler in conjunction with Geometry instancing. The problem is that the orientation is messed up, the leaves point outward from the sphere correctly, but the face of the leaf is kind of random. If I turn off particle orientation all the leaves point up which would be ok if I could copy the closest surface normal. I suppose I could probably get there if I could get access to the point set's vector info but not sure how to do that either.
Any recommendation on how to proceed would be appreciated.
