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Participating Frequently
December 6, 2023
Answered

Use image input as exposed parameter

  • December 6, 2023
  • 1 reply
  • 996 views

Hello,

I want to create a tool that I can use in substance painter and will use the position map as input.

Is there a way to expose graph inputs in Designer? So I can drag my Position map in Painter into that input.

 

Here I use the bitmap from my position map in Designer as input, but I would like to be able to use the position map in Painter in my tool.

Thank you very much, Tom

Correct answer davescm

Before you publish as sbsar, replace the bitmap with an input node and use Position as the identifier. It will then appear in Painter as an image input which will use the baked position map from your mesh bake in Painter.

 

Dave

1 reply

davescm
Community Expert
davescmCommunity ExpertCorrect answer
Community Expert
December 6, 2023

Before you publish as sbsar, replace the bitmap with an input node and use Position as the identifier. It will then appear in Painter as an image input which will use the baked position map from your mesh bake in Painter.

 

Dave

Participating Frequently
December 6, 2023

Thank you again for you answer, it seems to work right now!