Use image range to drive a filter
Hi there,
This might be a weird question. But you guys might have some ideas about how to go about this.
Is there a way to use an bitmap's range to drive another filter's attribute like a normals intensity?
We have a bunch of normal maps, some of them are sharp and others are faint. And we are trying to increase the normal intensity on the faint ones, using the Substance Automation toolkit and a suitable substance template if relevant.
An initial idea was to find a filter that returns the image range as output values, and apply that value to a normals intensity filter's intensity attribute. But the Range filter doesn't have a range output. This may not be a typical Designer workflow. Any suggestion?
Thank you
Isabelle


