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Participant
September 6, 2025
Question

Weird Artifacts When Importing Custom Height Maps

  • September 6, 2025
  • 2 replies
  • 80 views

as you can see here, this height map has artifacts as if it was an 8 bit map, but this 32bit float. 
Also did all the correct settings in blender such as setting OpenEXR, Standard View Transform and not Agx. also set export to be 32-bit float, and rendering in orthographic view. Is there any way to fix this?

2 replies

Cyril Dellenbach
Community Manager
Community Manager
September 8, 2025

Hello @SecondaryCreature 

 

From your screenshot, there's clearly a bitdepth issue somewhere. Is it also set up to 16bit in Designer? Do you have another node upstream that is decreasing the bitdepth level? Can I have access to the ressource?

 

Let me know.

Cyril Dellenbach (Micro) | QA Support Artist | Adobe
Participant
September 6, 2025

Forgot to mention this happens when i convert Height map to a normal map