While loop for UV position/offset?
Can while loop node be usedd to do something like slope blur or doing random iterations offset like in fxnode? Or it's only for pixel value calculation itself?
For example I am trying to to do small image shift in X/U direction with max blending . Could it be achived with loop node and more than 32 steps ot it's incappable to do such thing by its nature?
ps. Just asked ChatGPT same question . In one reply it says I should use iterations in FXmap node instead for the task , other time it says while loop still can do it but then tells something meaningless with nonexisting nodes and options. I am officially lost now. If while loop can do it could sombody show an example please . I think FX map would do it too slow.
