Question
Why my model is black and the baker shows UV set -1 ?
Hello!
I scanned the object, created the mesh in RealityCapture, unwrapped it and texturized. In RealityCapture my object looks great!
I exported the model, opened in Substance 3D Designer and got fully black model. When I opened Substance baker settings it showed “UV set = -1”
Why is that happening and how can I fix it?


