How to disable bitcode when compiling for iOS?
Hi Adobe Air Support, I know apple is forcing the bitcode thing in xcode 7+but there are still hundreds of third-party iOS libraries/Frameworks which have not yet updated their frameworks to support bitcode.
This link shows where in xcode the bitcode thing can be disabled: Bitcode is now mandatory in iOS 9 Beta 3? | Apple Developer Forums
when using xcode, we have the option to disable bitcode for our xcode project so the iOS compiler won't nag about the framework not supporting bitcode. But unfortunately we don't have any setting in Adobe Air SDK to disable it. Considering that Air SDK 20 is using the latest versions of iOS SDK, the bitcode is enabled by default and that makes the problem because we, as an ANE developer won't be able to develop or update our ANEs with newer Air SDK versions because we have to wait for the third-party framework developers to update their framework first! and this is all time consuming and a confusing process!
In brief, that would have been great if the adt command line could have a new option like enableBitcode NO or something like that. It will be a super easy add on to Air SDK and I hope you can see the importance of this feature.
Thanks a lot,
