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Known Participant
October 31, 2022
Answered

Can I model objects using real world measurements in 3D Modeler?

  • October 31, 2022
  • 1 reply
  • 322 views

Hello - I am considering 3D Modeler for some simple projects but can't currently use the free trial because my graphics card does not meet the specifications. If Modeler can do what I want I will upgrade my graphics card, but thought I would get input here first.

 

I use the full Adobe CC apps daily for for graphic design, image processing, and 2D technical drawings for brochures, instruction manuals, etc. Occasionally I could use some basic 3D models and I would be very intersted to know if 3D modeler can do this. 

 

Is it possible to use real world measurements to model objects? All of the demo videos i see are for fantasy objects / toys with people just creating freehand with no actual accuracy in placement and spacing. I'd need objects to be exactly X by Y by Z dimensions with specific thickness and have holes drilled at specific locations and trim at specific widths, etc. Is this possible to feed in actual measurements? I don't need internal details or mechanics but basically a cube form with some extra bits. 

The next step of this process is to be able to composite this object into a photograph of real objects. I see that Photoshop is depreciating it's 3D features (which didn't match perspective of the photo anyway). Is this a feature available in the 3D Stager application? Can I build an object in 3D modeler, add color in Substance Painter and then stick that into a photo in Stager? 

 

I have tried in Blender but it is cumbersome and much more indepth than I need and not really geared for this type of application. 

 

Anyway, thought or ideas on how I can achieve a "seemingly simple" task are appreciated.

 

This topic has been closed for replies.
Correct answer Mathieu Sanchez

Hi,

 

Currently, we have very little emphasis on precision. If I understand correctly, you would like precision tools like fillet, rounding, bevels, offsets and spacing. This is something we discussed in the team, and that has been requested by some beta users, but we have no concrete plans yet.

1 reply

Mathieu SanchezCorrect answer
Adobe Employee
November 3, 2022

Hi,

 

Currently, we have very little emphasis on precision. If I understand correctly, you would like precision tools like fillet, rounding, bevels, offsets and spacing. This is something we discussed in the team, and that has been requested by some beta users, but we have no concrete plans yet.