This app just does not function at all. This is class A fail
I installed Beta .10.2 (latest download).
I've been in 3D CGI for 20 years, and this app is just a fail!
Basically nothing functions right. I don't where to begin. I used ZBrush, Mudbox, Maya, little bit of Blender Sculpt.
But Substance Modeler is a fail.
I fail to see the logic in work flow. It should be simple, straightforward. Intuituve. Substance modeler is none of those.
First issue OBJ and FBX import does work with UNC server paths! Importing FBX or OBJ geometry results in nothing. Yep S3D tells me MeshImported, but the scene is empty. OR 'Invalid File Path' after selecting the geometry to import. When importing from conventional letter paths , some OBJ and FBX geometry is brought in. Many simply report 'MeshImported" but the geometry is not in scene. When it does import the Y vertical axis (Maya, Houdini) is swapped with Z axis, resulting in incorrect alignment.
Creating geometry from scratch.
Weird head scratcher this is, when it should simple. What is the relationship between Clay Tool and Apply? After putting down default sphere, as select Warp or Buildup, or Inflate the default sphere disappears. Like its creation was aborted. Whar does it mean when the Clay Tool is transparent ghost? If I manually click on APPLY another sphere is created overlapping first one. Nothing makes sense at all.
Sculpting/Action/Symmetry toggle. I don't know. It does not work. The butterfly icon in Actions is ghosted.
With default sphere selected. I go to warp tool. For unknown reason, instead of Warping the sphere a new sphere is created in this weird transparent mode that I have no clue what it is. I figure that Modeler is thinking that I am creating a primtive. Makes no sense at all.
Right now this application is fail, and sadly I hate it.
