VR world lag/sluggish
I'm just trying out Modeler for the first time and I immediately noticed was there is a large amount of lag/delay from when I move my head to when the world responds to that movement, making the app almost unusable due to the motion sickness it causes, this is in a brand new project. I get the same behavior in both the beta and an older version (I don't remember which). I have not experienced anything like this in other apps and games. I'm running a Valve Index through SteamVR.
I uploaded a video of what it looks like. You can see how the SVR overlay reacts how it should while the Modeler world lags behind. https://youtube.com/shorts/G5JjFT1stBI
Has anyone experienced this or know of a fix? Any help is appreciated!
Things I've tried: Restarted PC multiple times, uninstalled and reinstalled, checked for Windows updates, updated video drivers, disabled SteamVR overlay apps (OVR Advanced Settings, SlimeVR Feeder App) and ADD-ONS, changing refresh rate and resolution per eye, disabled "Display VR View" in SVR.
Modeler Version: 1.10.5-beta-ob.47.b5c89274
Windows 10 Enterprise 22H2
OS build 19045.4474
Valve Index
i9-12900K
RTX 4080
32GB Memory
1TB Samsung 980 PRO SSD
