How to have two audio layers in Animate but only have one in a SWF
So I'm creating an animation where I took audio from a comedian's skit and I used that as the voices for my video. The automatic lipsync was reacting weirdly to the background noises (like the audience laughing), so I re-recorded the lines myself, without any background noise. I added that into the project, and the lipsync worked out. I hid the layer with my audio so I could hear the comedian again. But when I exported it as a SWF file to see how it looked, my audio and the comedian audio played at the same time, despite the fact I hid the layer with my audio.
Is it possible to have a layer of audio that can't be heard in a SWF file, but doesn't involve deleting the layer completely? I want to keep the audio in as a reference in case I need it.