Attempting to create loop-able SFX audio, except there's a blip issue.
Right off the bat, truthfully I am no audio savvy individual. So forgive me if I sound uninformed.
As the title says, I'm attempting to loop a 1-2 second track of a carhorn. I'm doing so by cutting and pasting out a chunk of a record car horn, and then cutting said clip right in the middle. I then move the right half of the clip in front of the left half, and cross disolve them.
My issue really remains with the new beggining and end of the two merged clippings. Logically speaking cutting something in half and sewing the ends together makes it loopable, no? Atleast I thought so, until I replayed the entire clip on a loop. There's this little blip that plays when the audio loops back to the beggining - I attempted to fade the new beggining and ends of the audio, but obviously that just makes it even more unloopable - though does get rid of the blip.
Does anyone have any idea what I'm doing wrong? Thanks!
