андрейб93168563 wrote This decision similar to what I have represented on a screenshot. Simple decrease in a certain range of frequencies will lead to unnatural sound of bass guitars that isn't admissible. More exact decision is necessary. |
That's fine, except that anything that precise will cause extra phase shifts either side of the frequency you cut, and that any sound like that has harmonics, and you won't alter those. If you found a way of selecting the harmonics too, you'd also end up removing other parts of the spectrum that you wanted to keep. So you may think it's necessary, but actually it doesn't work; you can't un-mix a track on that basis, I'm afraid.
What I've suggested is a relatively phase-coherent method of reducing the drum part without affecting the bass overly. But as I said, I don't think it's necessary at all, really. One of the two things you really can't make a sensible decision about using any form of headphones is the amount of bass you've got. The other one, incidentally, is decisions about stereo positioning. When making decisions about mixes, headphones really aren't your friend, I'm afraid.
I achieve result necessary to me in manual (reducing the loudness of each beat of a drum), in fact very easy way. It is necessary to automate this process. The method offered by you of course won't work, I also don't argue with it. Other approach is necessary.