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deathreaperz
Participant
Oct 8, 2017 8:13 AM UTC
Answered

Old-Styled Walkie Talkie like Sound Effect

Hello, everyone.

First, I am new here, so I might need guidance.
I am a fan of a game called Command and Conquer: Red Alert 2, and I decided to mod it. Some of my units needs new voiceovers from voice actors, and some of them contributed to the mod.

My question is, how do I make a Walkie-Talkie effect that is almost perfect like the game does?
Here is examples of voiceovers with walkie-talkie effect that the Game use:
idesmod.wav

iconmob.wav

igisee.wav​

Here is an example of a voiceover for a unit in my mod with no filters (RAW), voiceover by https://www.georgeexley.com/

Invader - Select 1.mp3

I have tried methods, but I can't give even a similar fashion. Hoping more in this community to help me.

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    kind_Jubilee1e46Correct answer
    Participant
    Aug 18, 2026 7:26 PM UTC

    Audition supports VST3/AU effects, so this is doable without leaving your session. Manual chain: bandpass EQ around 300Hz–3kHz, add some saturation/distortion for grit, layer in radio static/noise, then a limiter to glue it. If you want a shortcut, I make a plugin called LostComzz that bundles exactly this chain with presets tuned for old-radio/walkie-talkie character (disclosure: I'm the developer) — $15, works as a VST3/AU insert in Audition.

    [Mod note: this thread is 8 Years Old… not exactly a lot of point in answering it now!]

    9 replies

    kind_Jubilee1e46Correct answer
    Participant
    Aug 18, 2026 7:26 PM UTC

    Audition supports VST3/AU effects, so this is doable without leaving your session. Manual chain: bandpass EQ around 300Hz–3kHz, add some saturation/distortion for grit, layer in radio static/noise, then a limiter to glue it. If you want a shortcut, I make a plugin called LostComzz that bundles exactly this chain with presets tuned for old-radio/walkie-talkie character (disclosure: I'm the developer) — $15, works as a VST3/AU insert in Audition.

    [Mod note: this thread is 8 Years Old… not exactly a lot of point in answering it now!]

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    SteveG_AudioMasters_
    Community Expert
    Community Expert
    Aug 18, 2026 10:42 PM UTC

    Please note that this thread is 8 years old - not a lot of point in responding to it now!

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    John Waller
    Community Expert
    Community Expert
    Aug 19, 2026 2:54 AM UTC

    Another argument for locking historical threads (which Adobe have always resisted).

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    Bob Howes
    Inspiring
    Oct 8, 2017 9:16 AM UTC

    I had a similar issue for a play I was designing sound for a couple of months back.  I played with lots of clicks, recorded hiss and EQ to limit the frequency range.  I got it close, but...

    In the end I miked up one walkie talkie in my home studio and had the voice actors stand in an adjacent room and transmit their lines from a second walkie talkie.  Sometimes simple works.

    If for some reason you can't do it that way, you can download radio "hiss" from a number of different sound effect web sites.  Add this on top of the voices on which I used the telephone filter (under Effects/Filter and EQ/FFT Filter.  From memory I played slightly with the frequencies by ear.  A fraction of a second of extra loud static on each mic press can finish the job.

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    SteveG_AudioMasters_
    Community Expert
    Community Expert
    Oct 8, 2017 10:06 AM UTC
    Bob Howes
    Inspiring
    Oct 8, 2017 10:13 AM UTC

    Looks good but 49 Euros is a lot of Aussie dollars!  Since this was the first time in memory I've needed a walkie talkie effect...

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