360 VR Images Upside Down in Captivate
I'm new to creating 360 VR projects and am doing a little practice before really diving in. I have a 360 Camera (GoPro Fushion) and took a few trial images. When I import the jpeg file to the project, it ends up upside down and I know normally you can move the photo in Captivate and set it where you want it to be on the image when the user opens the projet, but, I can't figure out how to get the photo the right way up to do that. I can move it around but it never lets me rotate / move it enough so that it's not starting upside down.
Any guidance / suggestions would be most appreciated for this newbie to this type of project.
Thanks!
