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Participant
June 6, 2012
Question

Audio and Click Boxes

  • June 6, 2012
  • 2 replies
  • 570 views

Hi

I was recently adding a piece of audio to a click box.

I want the user to click on the click box and have the audio play. However I found that doing this disbled the click box from being clicked. It would pause, but then I couldn't click it.

I set it so it was 'Pause project until user clicks' and I set the audio to 'Stop slide audio when paused' yet nothing worked. I then removed the audio from the click box and still the click box didn't work. I tried deleting the click box from the project and inserting a new click box and still that didn't work.

I started the project from stratch without adding any audio anywhere and it all worked fine.

Could someone advise as to where I could be going wrong?

Thanks

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2 replies

Participant
June 29, 2012

I just ran into a similar problem (I think) and figured out what I was doing wrong.

In my case, I wanted a Homer Simpson "DOH!" to play when a person clicked on a certain area on the screen. Doesn't matter whether it be visible or not. The thing to remember is that the audio will play at whatever point you put the click box on the screen. What I was doing wrong was putting the audio in the clickbox itself. I had to put the audio in the secondary box. The box that says type success/failure/hint text here. You can insert audio into those as well.

So, my failure box is where I placed the DOH audio, and where I typed a big, red DOH for the text. I placed the actual clickbox in the place where I wanted to trigger those two things, and when the DOH text hit the stage, the DOH audio came right along with it.

I think that's more or less what you were looking for, and I was very pleased to find it that easy.

Lilybiri
Legend
June 6, 2012

I do not understand totally: you want to use a click box to have audio played, nothing else? But you do not want to release the playhead which will happen if you use it in the default way.

My work flow would be to create an audio object (will give you link to a blog post), audio attached to an invisible object that is initially invisible. Then create a small standard advanced actions that just set this object to visible: Show.... Audio will then play when click box is clicked, and playhead will not be released.

http://lilybiri.posterous.com/audio-objects-control-them

Lilybiri

PS: you can also stop the audio by a similar work flow, hide the object