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Inspiring
September 13, 2007
Question

Audio and other Bugs in 2.0 - are they fixed in 3.0?

  • September 13, 2007
  • 4 replies
  • 1157 views
I just completed creating an e-learning course using Captivate 2.0 that used quite a lot of graphics and video. The numbers of bugs I experienced when publishing to Flash in 2.0 were so substantial that the delivery date had to be delayed almost two months, much to the unhappiness of the client. I'll list the most frustrating problems and hopefully someone can tell me if these issues were fixed in 3.0. It's difficult for me to justify an upgrade if I'm going to run into the same horrible problems.

I will start out by stating that I keep my project files under 20 slides and all the slides have audio. The slides are 800 x 500 and none of the animations/video I'm using are more than 20 secs long. I'm running Captivate 2.0 on a Dell laptop with an Intel Core 2 Duo, running Windows XP (with all the updates) and with 1 GB of RAM. I've upped my Virtual Memory to 5 GB. My machine meets all the specifications listed for Captivate 2.0, but I suspect that one really needs a much faster machine with a lot more memory to work at anything other than a snail's pace. I also make sure that no unused graphics or animations are left in a project's library and I defrag my hard drive at least once a day (if I don't Captivate crashes everytime I try and open or save a file).

Problems:

- It takes up to 15 minutes to open or close a file. It doesn't matter how big the file is. And the more files I open and close in Captivate in any session, the slower my machine gets and I evenutally have to restart it. It also takes 10-15 minutes to save some of my project files, whose sizes have ballooned for no reason (see below). If Captivate crashes during the save or even right after a file is saved, the file is corrupted and cannot be opened. I've had to redo work two or three times because of this problem.

- A project file with 10 multiple choice quiz questions and two other simple slides (and only one brief audio file) is over 1 GB in size. I can't have more than 10 quiz questions because the file sizes get so large that the program crashes before I can save the file. I also have a number of 3-slide projects with graphics, no animations, and some audio that are over 1 GB in size. But then I have 20-slide project files with a lot of video and graphics and audio that never go above 200 MB. In fact, all my project file file sizes seem enormous for no good reason. And it's not from orphan files in the Library. It's going to take like 10 DVDs to turn over all my project files (about 40 project files - all under 20 slides each) to the client. It's ridiculous!

- If I import audio as a WAV file and then publish the project to Flash, the audio either moves to different slides or one audio file gets repeated in all the slides. The only way to fix this is to convert all the .WAV files to .MP3 files (but at a very low bit rate), delete all the old WAV files from the project, and replace them with the MP3 files. Using a WAV file always leads to major audio scrambling when I publish to Flash.

- If I use a .MP3 audio file with a higher bit rate, when I publish to Flash, the audio is slowed down by about 50%.

- Graphics fail to show up in the .SWF file after a publish to Flash. This is entirely random and different graphics are affected each publish, so I never know what the published file will look like.The only way to fix this is to go back to the Project file, double click on the graphic and make a change to one of the options, save the change, reopen the graphic and change the option back to the one you started with. Then cross your fingers that another graphic won't vanish during the Publish process.

- Objects that I have fading in and out on the timeline work perfectly in the project file, but when they are published as Flash output, the timings are all off by up to 15 seconds. This happens on a couple of slides and I can find no explanation or way to fix this. And it's completely random. One publish may have the timings out of whack and the next one has the timings correct.

- Adding any animation to a project file causes all drop-down menus to stop functioning. I see from other posts that I just need to click on an object in the Library. Wish I had known about that sooner. I ended up restarting Captivate a lot.

- After closing Captivate, it takes 15 minutes or more before my machine works at anything like it's normal speed. If I try to shut down my machine right after closing Captivate, I get an error message telling me Captivate is still running. It appears that Captivate does not release memory after it is closed. I have to restart my machine everytime I close Captivate just so I can continue working in other applications normally.

These are just the major problems which caused the most headaches and delays. Most of it seems to be the VERY buggy publish to Flash option and some problems with releasing memory.

I know a lot of other people have experienced these problems, as I've read about them in other posts. Has Capitvate 3 fixed any of these issues? There is no way I'd ever attempt another e-learining project with Captivate 2. This one about killed me.

Thanks,

Jim
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    4 replies

    Inspiring
    September 19, 2007
    I've certainly had my Captivate issues but nothing with huge file sizes like this. Would review the size and format of the audio first and work from there.

    I'd also double check with what audio files are being saved with the project even though they don't appear to be used. (a full CDR holds 700MB so geez....)

    I've scaled down my Captivate expectations and it is now used primarily to provide flash text elements that are in turn used within Camtasia projects.
    Captiv8r
    Legend
    September 19, 2007
    Hi Timbre4

    Can you maybe expound a bit on how you are using Captivate with Camtasia? Some may cringe at my saying this, ubt personally, I see room in my toolbox for both products, as each has its own merits and strengths to offer. I don't see them as being mutually exclusive just yet.

    So any tips you care to share?

    Cheers... Rick
    Known Participant
    September 14, 2007
    Jim,

    I've not encountered the problems you describe and I'm working on an older laptop: Thinkpad T42 1.6Ghz with 5400 RPM drive, 1GB memory, running XP SR2 with all patches. The Captivate file is on the local drive.

    In the last several weeks I've used Captivate V2 to create and publish files with 20 or so slides, each with audio and graphics. A couple of crashes and file bloats but nothing like you've experienced. For the first week I thought Captivate buggy but gradually came to think that it's got its own personality -- like say the disappearing menu or needing to click a slide before pasting to avoid inadvertently trying to paste a graphic into the library object's name.

    I looked at my .cp archive and notice that over three days the .cp file varied from 23 to 60 MB, going up and then jumping back down three times during the project. I don't recall what I was doing at the time but the file size definitely does change.

    From your description, it sounds like your hardware / software might be interacting with Captivate differently than mine. Hope this helps give some perspective.

    Doc

    JimAtANIAuthor
    Inspiring
    September 14, 2007
    Thanks to everyone who has responded and tried to help. Unfortunately, none of suggestions have worked.

    Here's the update:

    - All my files are local, so the business about working on network drives is not applicable.

    - I tried the Save As option to try and decrease my huge file sizes as suggested by a couple of people. I did a Save As to another file name, then deleted the original file and did another Save As from the renamed file back to the original file name. My file sizes INCREASED each time I saved. I now have a 12 slide projects file with multiple choice quiz questions, no video, minimal graphics and audio that tops out over 1.1 GB.

    - I can't copy slides from one file to a new file because the file I want to copy slides from is so large that Captivate crashes everytime I try to Import slides from another project.

    - No one has mentioned anything about all the bizarre, random things that happen to graphics and audio when you publish to Flash. This is by far the most frustrating aspects of working with Captivate 2.0 - there is no telling what will turn up in your .SWF file and whether the audio will be on the correct slide. I've seen several posts about the problems using WAV files for audio or about MP3 files being slowed down in the SWF files but no one can say if these problems have been fixed in 3.0. Likewise the disappearing graphics and the inexplicable timeline delays when publishing from my Project file to an SWF file. And now a new one has popped up: in the SWF file, the screen size suddenly gets smaller on several slides, then goes back to normal!

    - It sounds like I need a lot more memory and faster machine (despite Adobe stating that my machine should be adequate to use Captivate) to deal with the slow performance, constant crashing, and frequent corrupted files. But this can't possibly explain the extreme file bloat and all the Publish errors when creating SWF files.

    At this point there's no way I can upgrade to 3.0 because of all the problems with 2.0. I can't make a justification to my boss to spend more money on a software program that (from his perspective and mine) does not work as advertised and has impacted this project so dramatically.

    It sounds like I'm the only Captivate user who is experiencing these difficulties, which is really perplexing and bizarre. Perhaps Captivate and Dell laptops are not compatible? I sure do wish that Captivate had a Mac version. At least there wouldn't be the usual Windows software excuse of "it must be your machine."

    Sigh... I sure did want to like Captivate, but everytime I open the program I get the hebbie jebbies, expecting some new disaster to befall me.

    Jim
    Captiv8r
    Legend
    September 14, 2007
    Hi Jim

    I wish I had news to report. Unfortunately, about all I can do is to attest that I run Captivate on a Dell laptop and aside from being unable to record System Audio in Captivate 3, I'm not seeing the issues you are. So I'd have to say that it's not related to Captivate being incompatible with Dell laptops.

    I currently have Captivate 1, 2 and 3 all loaded simultaneously.

    Cheers... Rick
    JimAtANIAuthor
    Inspiring
    September 14, 2007
    Thanks David. I suspect that my machine has a lot to do with the slowness, the constant crashing, the memory hogging. However the worst problems are still the enormous file sizes for no reason and the very buggy Flash publishing, where all sorts of random things happen. It concerns me that I can't publish consistently.
    Inspiring
    September 14, 2007
    Hi Jim

    Have you tried uninstalling and reinstalling Captivate? The reason I ask is that it sounds as though you might have an installation glitch as I am running a very similar spec hardware laptop and have run both Captivate 2 and 3 on it with about 80 slide projects with no size hassles. Secondly, from this forum I have seen that major file sizes can be reduced in one of 2 ways:
    Open the LARGE file and save it under a different name, then save it again as the original file. Otherwise, open a blank project next to the LARGE one and copy the slides across.

    Luck Mate

    Andrew
    Inspiring
    September 14, 2007
    Hi Jim,

    First, let me say that I haven't worked on Captivate projects with audio. I can't say how much that might be impacting you - but wow! 1 GB project sizes? I'd say that if those sizes are reasonable given your content (and I hope they aren't and something else might be wrong), but that would require you to seriously beef up your system. 1 GB of RAM wouldn't even come close to meeting the needs of a program requiring that - given that your OS and any other running programs will need some resources. You've upped your page file I see - that allows your computer to RUN with the project open, but running memory from a hard drive (which is what you're doing) is MUCH slower than running it from system memory.

    To compound matters, if you are using a notebook, you are most likely using a very slow hard drive (4400 or 5400 RPMs) - which is what you're system is trying to access for the page file. Plus, notebooks tend to run a little slower than a desktop with similar resources, especially if you have any battery conservation settings on the computer.

    If you continue using Captivate for this, and you can't find a way to reduce the project file sizes, I'd seriously recommend trying to move your work to a desktop with 2+ GB of RAM (4 is probably the max you'd be able to get, but that would be pretty expensive), and a fast hard drive. Be sure that you've stopped any non-necessary programs from running in the background.

    How big are your published .SWFs for these projects?

    Also, I've experienced times when Captivate doesn't close well (still running after I've closed everything). You can always use the Windows Task Manager to force it to close.

    Good luck,

    David