Answered
Authorware VS Captivate
I was an Authorware user, but now that Authorware has been discontinued by Adobe I am forced albeit kicking and screaming to go to Captivate 3.0. My first impression of Captivate is that it is not as flexible as Authorware.
In Authorware a user could place an object in a frame and move the object to create motion. From what I understand about Captivate, a user must first make a flash file for the object motion and then place that on the frame. Which means users of Captivate must also know Adobe Flash. Now users have to purchase and learn two products to replace one, that's a win win for Adobe.
Is there a way to create motion in Captivate without using Flash, say moving a ball from point A to point B without creating it in Flash first and then loading it into Captivate?
