Big project for a newbie. Seeking guidance before I start.
Hello folks,
Situation: I have a task at work where I am going to make a “video manual” for onboarding employees.
Goal #1:
- Make a series of interactive Captivate projects, with all the bells and whistles like interactivity and the professional polish, and of course responsive to many platforms and formats.
- Test the whole project to see if others can interact with my project.
- But is this an unnecessary concern? Isn't the whole project test-able like any other project or program would be on my own computer? I don't need a web server to test all of this do I?
Goal #2: Unfortunately our agency doesn’t have the capacity to host Captivate or any kind of LMS. Yikes! So I decided to adapt. I will:
- Complete Goal #1.
- Follow up by running through the whole interactive project myself and record everything I do (I’ll have to break the video manual up into several “chapters”/individual videos, but that’s fine).
- Add voice narration as I go and include :
- Captions
- Zooms
- video from my cell phone
- .jpgs
- Background music
- Overall spice it up to a professional level
Then present for my agency a series of pure watchable videos that show someone running through the lesson, the quizzes, the interactivity, etc. Again, unfortunately our network doesn’t have the capacity to host the LMS system itself. So I demo the whole thing and record it and upload a series of videos for use.
I imagine that two separate programs will be needed for this task, but as I imply they'll have to interact well.
I need some good examples to model for creativity purposes.
And finally, in the end, it's fortunate I was given this project because I can use my experience creating Captivate projects as a bridge to a more corporate setting and more pay. What kind of storage space have you required for your own Captivate projects?
Thank you all in advance! Looking forward to reading your responses.
J.
