Can you bring back passing variables to Adobe Animate?
I was a faithful Flash user and eLearning developer for many years. One of the things that I had the most fun with was using Articulate Storyline (Yes, I know it wasn't Captivate -- sue me) and Flash to create incredibly seamless and engaging courses. What made it so cool and added the "wow" factor was the ability to pass JavaScript variable to the embedded Flash content and then pass information back out from Flash to Storyline.
Game and all sorts of incredible interactions and engagement were created and really added value to the learner. Suddenly Adobe fell for the hyped, and to my knowledge, false accusations from Apple and Google about how non-secure the Flash player was. If you ask me, Flash had the better video codec and Apple and Google couldn't stand that, so they did everything they could to ruin Flash for everyone, but that is a different conversation for a different day.
I moved on to embrace Unity, the game engine, because it allowed my to create my simulations and publish them as I needed. I was frustrated because Storyline, to me, while a great tool had become just another vanilla tool for creating learning. Adobe Animate is no Flash, but it would be a bit more useful for folks like me if we could once again pass variables back and forth between an eLearning tool and the embedded content.
Is there any way to bring this kind of functionality back? It might bring me back.
