Cap 2019 plays audio of all object states at once on Replay
There are several situations when audio plays simultaneously in Captivate. One is if you have audio connected to each state in a multi-state object. It behaves and stops one state's audio when you go to another state, but when you hit Replay, they all play at once. Is there a way to stop this?
Is there a way to stop any audio when another object with audio is clicked on?
I'd upload the file but I always get this error -- "The attachment's <FILENAME> content type (application/x-captivate) does not match its file extension and has been removed." Multiple people have asked why this -- including me in November -- and it goes unanswered.
