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Inspiring
October 29, 2015
Answered

Customized review info on drag and drop slide

  • October 29, 2015
  • 3 replies
  • 302 views

Hi all,

I want to make a customized review on a drag-and-drop slide.

However, it does not seem like I can get cpInReviewMode to trigger the visibility on my review object.

Added the advanced action On Enter. Using C9, latest patch.

Tried advanced action:

IF ( cpInReviewMode == 1 )

     Show dd1

     Pause

ELSE

     Continue

Also tried

IF ( cpInReviewMode == true )

     Show dd1

     Pause

ELSE

     Continue

/Dan

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Correct answer Lilybiri

Is this drag&drop slide configured as a question slide? The system variable cpInReviewMode is set globally to 1 for the quiz, when the user clicks on Review in the score slide.

I suspect, didn't check it, that the Pause command is causing issues. It means that the playhead will stop On Enter, maybe no time to show the hidden feedback. I suppose dd1 is 'feedback' that was set to be invisible in output? Can you try taking out the Pause command? You can increase the slide duration or add another button with a pause near the end of the slide. Of course, if you don't want to have a double pauze during Quiz time, that pause should be at the same time as the normal Submit button of D&D (1.5secs is default), and the Next button can be made visible during review with your conditional action.

3 replies

Lilybiri
LilybiriCorrect answer
Legend
October 29, 2015

Is this drag&drop slide configured as a question slide? The system variable cpInReviewMode is set globally to 1 for the quiz, when the user clicks on Review in the score slide.

I suspect, didn't check it, that the Pause command is causing issues. It means that the playhead will stop On Enter, maybe no time to show the hidden feedback. I suppose dd1 is 'feedback' that was set to be invisible in output? Can you try taking out the Pause command? You can increase the slide duration or add another button with a pause near the end of the slide. Of course, if you don't want to have a double pauze during Quiz time, that pause should be at the same time as the normal Submit button of D&D (1.5secs is default), and the Next button can be made visible during review with your conditional action.

swedanAuthor
Inspiring
October 29, 2015

Hi Lilybiri,

You are incredible fast to answer :-). And the Pause theory is the solution. After adding a 1 second delay between Show and Pause it works like a clock.

Thank you!

One more thing. After hitting the Submit button in the D&D slide both Submit and Reset disappears. Is there any settings for that?

swedanAuthor
Inspiring
October 29, 2015

The correct script is:

IF ( cpInReviewMode == 1 )

     Show dd1

     Delay next Action by 1

     Pause

ELSE

     Continue