Developing with Captivate 9 on a Mac (OS X 10), Deploying on a PC (Windows 7). Thoughts?
I am starting a project using Captivate 9 on my Mac (OS X 10.10.5) and the client has determined their target presentation platform is a PC with Windows 7.
Are there known issues when following this conversion path - or should I access a PC and convert my Captivate 9 subscription to a Windows version? Are there limitations in Mac OS X, if any? I have CC2015 for Mac and it works well, but I do not export programs like I would with Captivate.
What implications are there for sharing development with someone else, such as a freelancer, who may work on a PC? Is there a place to share assets, etc.?)
I've developed a few interactive programs, but not with this Adobe tool-set. I'm looking for insight from experienced developers.
Thanks for your thoughts.
