Drag and Drop - adding audio to draggable items via advance actions
I'm working on a project for children. It consists of a series of activities. For instance, activity 1 they learn the names of objects. Activity 2 they place images (obejcts) on their names (drag and drop). The first activity uses MP3 sounds and the same sounds are used for the drag and drop activity. However, when adding sounds to draggable objects (startDrag) the sounds are saved as WAV sounds. At the end, I have doubled the size of audio. How do I add audio to draggable objects via advance actions so that I can use the same MP3 files?
