Drag touch interaction from .oam file not working on iPhone/mobile device
Hello, I'm working on a responsive project in Captivate cc 2017 and I'm including some .oam interactive animation that I've built as HTML5 Canvas projects in Adobe Animate. The .oam files are coded using javascript and include interactions such as dragging objects and pressing objects. Everything works fine in the published Captivate project except for the dragging portions of the .oam files, the parts that are coded as "mousedown' or "pressmove" mouse events won't work with touch on mobile devices.
Does anyone have any experience with getting something like this to work? I've chosen to create my interactions separately in Animate, because it seemed a lot easier to just code (though I don't really know how to code, the Adobe Animate forums have been very helpful) them out instead of having to try and deal with the advanced actions / conditional actions in Captivate.
I'm not sure if this is something I need to adjust on the Animate end or the Captivate end.
Any help/advice is much appreciated.
Thanks.
