Question
Freezing SWFs in Captivate 2
I have been using Captivate 2.0 for the past few weeks to
create small demonstrations for how to do specfic tasks in a
software that we sell. Each demonstration was its own project and
then published as a Flash 8 .swf file. I tested each of these
smaller projects extensively and they all ran flawlessly as an
individual project/.swf. Now I am creating a project and importing
all these SWFs and linking to them through my project. (By linking
to them I mean that I have a link going from one slide to another
that has the .swf as an embedded animation on that slide) It is a
fairly linear path with a few topics per page that link to the .swf
slides. Each SWF slide has a back button that returns to the
previous page.
I neglected to test my project as I went along, importing my 35 .swf files. Now when I preivew or publish my project, it does two min things that I dislike:
1) Jerky playback for some .swf files
2) Most of the animations only play for ~25-30 seconds; Anything after that and the animation disappears (The background color appears but the playbar is still visable, but does not play past the specific point at which it stopped.) This renders longer animations virtually useless.
The jerky playback I assume is just from the project starting to tax my system resources, but I have no clue what the second problem is caused by... Any ideas?
Just FYI: my project is 24mb with all unused files removed, there are 35 .swf files in the library that range from 200kb to ~2mb and in total, there are 65 slides.
I neglected to test my project as I went along, importing my 35 .swf files. Now when I preivew or publish my project, it does two min things that I dislike:
1) Jerky playback for some .swf files
2) Most of the animations only play for ~25-30 seconds; Anything after that and the animation disappears (The background color appears but the playbar is still visable, but does not play past the specific point at which it stopped.) This renders longer animations virtually useless.
The jerky playback I assume is just from the project starting to tax my system resources, but I have no clue what the second problem is caused by... Any ideas?
Just FYI: my project is 24mb with all unused files removed, there are 35 .swf files in the library that range from 200kb to ~2mb and in total, there are 65 slides.