Question
HELP! Captivate 2019 - Latency/unresponsiveness on mobile devices with VR project
Please help a girl out! I am launching a project next week and am having issues with a 360 interaction I created using Captivate 2019.
it works just fine on browsers besides IE on a desktop/laptop. However, there is latency/unresponsiveness when using mobile devices such as an iPad.
Does anyone have a fix for this?
