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Known Participant
April 7, 2011
Question

How do I control a flash swf imported into Cp5?

  • April 7, 2011
  • 1 reply
  • 483 views

I want to create some animations in Flash where you have an image at a set size (say 100x100) and once in Cp it will expand to 200x200. What I had planned was to simply create a swf in Flash that had it resting at 100x100 on frame 1 with a stop();. At specific times I want Cp to tell the swf to play the swf timeline.

how do i do that?

Thanks?

PS, alternatively is it possible that I could just bring an image into Cp and have it at 100x100 and at a specific time have Cp make it 'grow' or change its size?

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    1 reply

    RodWard
    Community Expert
    Community Expert
    April 7, 2011

    If you have Cp5 you can use effects to scale the object by 200%, effectively doubling its size.

    Known Participant
    April 7, 2011

    Thanks for the response!

    If I did want to control a (Flash) swf from Cp5 how would I do that (if at all possible)? I just spent some time making a nice 'springy' effect that would look great.

    RodWard
    Community Expert
    Community Expert
    April 7, 2011

    Captivate's default interactive objects are not really designed to interact with a Flash SWF and control it.  You'd probably have to build the button or whatever that talked to your springy object, and use that to control it.