"Some ideas applied here let me suspect misunderstandings." LOL. Yes I have lots of "misunderstandings", but somehow I have managed to create what I want with the one exception of leaving the success caption shape on for the duration.
I did not set the pause during intentionally, so thanks for telling me to make it longer.
It is possible to fail a quiz, go on to the next lesson, take that quiz, then return to the failed quiz to try again. I want it to work this way.
The navigtation also allows a user to return to a lesson they have already passed. I don't see this as a problem if the success caption is visible reminding them that they finished that section.
Yes, I am showing the Next button with an advanced action upon successful completion. Another advanced action tells the Next button on the quiz slides to jump to the final slide when the total score is 12 (3x4).
A failure caption allows the user to reset and try again. There are also navigation buttons on all four quizzes allowing the user to give up and jump to another lesson.
I really appreciate you trying to help me. You are a master at this. I'm just a frustrated new Captivate user.
It is a terminology problem to start with. You talk about a quiz, but mean 1 Drag&Drop slide, correct? The learner needs to complete that D&D slide before being able to move on, since the Next button only appears on Success. You have Infinite Attempts. After each failed attempt the Failure message appears indeed (I would change it into a Retry message, reason why I posted the link to the blog about feedback messages).
Normally they cannot 'give up' on a D&D slide. For a normal quiz slide you can have a Skip button, but that is not the case for a D&D slide.
The basic problem is that you cannot have free navigation throughout question slides, and by adding a score to the D&D slide it was turned into a quiz slide. Once the learner leaves a question slide, whatever number of attempts left, all those remaining attempts are lost. You may allow them to come back to the answered D&D slide, but they will not be able to change the answer or to take another attempt.
You could take another approach: you can have multiple attempts on Quiz level. With Quiz I mean the collection of all the question slides (4 in your case). Offer the learner a limited amount of attempts on question level (not Infinite attempts), let us say 3 attempts. You will get a Failure event with a possible action. That Failure action is really a Last Attempt action, and will only be done if after the last (3rd) attempt. You can show the Next button (or Skip button) to allow the learner to continue without success for that question slide. The Success feedback will not be visible. After reaching the Score slide, the learner will see that he has not succeeded 100%, but can take another attempt on quiz level, by clicking a Retake button on the score slide. All answers on the question slides (here D&D) will be reset, and the learner retakes with a score ==0.
The score slide can also have a Review button, but that is not very useful in this case, because a Review status is not automatically generated for D&D slides. That is the reason I posted the first link, to explain how you can create such a review status.
I don't know exactly what you mean by 'another lesson'. To me that would be another published Captivate project, but from the rest of the explanations I think you are talking about a group of content slides in the same project, which is also followed by a D&D slide. I just try to understand the setup.
No screenshot of the advanced action (maybe could better be a shared action since you need it at least 4 times).
Please test the project with F11, Preview HTML in Browser. It may become clarified when you see that result.