Question
how to trigger event
Hi All.
I need to change the state of a character based on time.
Just like using cue points in Storyline. How do I do that in Captivate 9? I don't want the user to click or press anything.
Thanks - James
Hi All.
I need to change the state of a character based on time.
Just like using cue points in Storyline. How do I do that in Captivate 9? I don't want the user to click or press anything.
Thanks - James
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