HTML5 output - drag and drop interactivity doesn't pause
I used the drag n drop wizard to create an interaction in Captivate 2019.
This interaction is for 1 attempt, where the drag source bounces back when not on the right drop target.
Each drop target uses object actions set to No action.
The Pause After: time is set to 1.5 sec.
When I preview it regularly, it works fine. When I preview as HTML5 in Browser, it doesn't pause. Same with a published HTML5 version on the website - no pause.
What am I missing? I noticed a reference in another posting to uncheck the 'Continue playing the project' option - but I can't find that. I've used it before, but I can't find it now.
I'm thinking this is a simply fix, but I can't figure it out. So all help is welcome!
