Is there a workaround to require a user to play a YouTube video inside a Captivate project?
I have a 145-slide course authored in Captivate 2017 and published as HTML5. We use a Captivate course player for navigation.
My team used the Captivate YouTube video widget found in Learning Interactions to present a few 1-2 minute videos in the course. We used this widget because the LMS administrator who will host the course asked us to stream videos rather than play videos using a Captivate onscreen player.
The accrediting officials for the course want us to make the videos required, the same way we did with other interactions in the course, using the Object-Event-Action model kind of Advanced Action. Alas, since the video Play button is actually on the YouTube website, we don’t have an object to focus on.
Can anyone suggest a workaround solution for this dilemma? Thanks!
