Issue with looping swf animation - conflicting settings
I have a captivate project where I use a click box “stop” to inhibit the slide from moving to the next slide. (The click box set to no action, pause until user clicks.)
This forces the user (using the player control) to click the “forward” button to advance to the next slide. This is by design.
I have a Flash swf file embedded in one of the slides. This Flash file does not have a stop function. It is meant to continuously play (loop). I also have this Flash file set to loop in the Captivate project file.
The problem is this…
The click box “stop” (pause until user clicks) seems to be causing the SWF animation file to stop at the end of the slide. I want it to keep playing.
Does anyone have any idea as to how to do this? Is it even possible since I am essentially giving conflicting commands?
I suppose I could embed another SWF file (that would command the Captivate slide to stop) but I am unsure how to script the swf to pause the Captivate project. I could also use an animated gif, but I would like to use a swf file if possible.
Any ideas?
TPK