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rynotrain
Known Participant
January 14, 2016
Question

Looping Object Effects

  • January 14, 2016
  • 3 replies
  • 1235 views

Hi Captivate Heroes!

I built an animation in Cp9 that gives users the perspective that they are driving on a road.  The lines on the road, guardrails, and several other objects scale to and motion path downward to present this effect (pretty common, you've likely seen it before).  Instead of having a 1000 individual objects on the screen each with the scale to and motion path effects, is there a way to loop the object effect for 1, or a few, objects to present the same effect.  While grouping reduces clutter on the timeline, it will apply these effects to all objects in the group, which doesn't work in my scenario because each object's start and end time is staggered.  Any direction you could lend would be b-e-a-utiful.  Let me know what questions you have and thanks for being awesome!

Ryan 

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    3 replies

    Participating Frequently
    November 17, 2016

    Hello to share experience about the way we can make a loop animation with Captivate I have made that by creating visual cycles

    within a picture as we do in cartoons. (I did cartoons long time ago).

    I have made a video showing the processes used.

    The main difficulty (after creating the picture with its visual cycles) consists in finding the right frame number where the timeline must go back to resume the animation. The difficulty consists in finding this right frame number to avoid a visual/picture skip at each loop.

    In the demo I use a variable and adjust it.

    I hope it will be helpful for your projects.

    https://www.youtube.com/watch?v=eS1rsn3hUxY

    rynotrain
    rynotrainAuthor
    Known Participant
    November 17, 2016

    Way to go Jim! Thanks a million for sharing this! Great feature!

    Ryan

    Participating Frequently
    November 17, 2016

    you're welcome. if you need information let me know.

    Inspiring
    August 22, 2016

    Part of the answer would be to trigger the animation using the "On Enter" event of the slide (or the click on a button) instead of having a "(Self) Time-based animation". To do it

    • Go to the property panel of the slide or button
    • In the action tab, select the "Apply Effect" action and follow the onscreen instruction.  

    This does not answer the looping question, but I hope it can add to the solution. 

    Regarding the way to loop an effect..... well I think we have a great feature request for the next version...

    keeney1228banks
    Known Participant
    August 22, 2016

    Great question! I often end up quitting when I try to pull that off. Or, I hear that I need to us Flash or JavaScript or something.

    rynotrain
    rynotrainAuthor
    Known Participant
    August 22, 2016

    Yep, that's what needed to be done in this instance.  Looping an animation for a single object isn't possible without js.  I just built the looping animation in flash and dropped the swf on the timeline and increased timing how I needed it.