Object Style Manager/Mangler
Hi, I'm just here to rant briefly about the object styles: So many! Most are fugly! The use of bitmaps to compose the caption styles is quaint but outdated! Black text on Dark Green? Are you mad? Style names that have the redundant usage of the word "STYLE" in the name? It's the style menu! What do they think they're going to see here, trees? Not to mention the extraneous brackets at the left and right, and the usage of the word "DEFAULT" which, by the way, does not make it a default if the "Set as Default" check box is not marked.
I like to read (for laughs) the latest documentation for Captivate, which was last updated in August of 2018. (What a simple time compared to now.) It's called the "Reference" but it's still just a series of how-to's. Does it, for instance, give a list of the built in styles and show what they look like? (You know, for reference?) NO! Does it provide a rundown of the object styles and how they are related to one another? (For, I don't know, helping out a newb?) Is there any rhyme or reason as to how a particular style is applied when choosing a theme? NO! I can have a style called GREAT in my project, and an identical one in the Theme, but I'll still get the project's GREAT style replaced by something completely different.
Does the Object Style Manager seem weak and bloated, holding so many attributes while having an interface that cannot be resized to read the entire style name? (Doesn't anyone ever have the need to find [Default_Ugly_Style_OMGZ_what_was_I_thinking]_4_1 in a list that doesn't display the entire name?) Is there a naming convention used automatically by the OSM that could maybe be "referenced" in the case of similarly named styles?


Okay, I've let off some steam now, toodle-oo.
Signed,
Someone who actually does care
