Overlapping polygon buttons problem
Hi all,
I've been working hard on an interaction and just when I think I have it all figured out, I ran into an issue where adjacent polygon buttons overlap each other and interfere with the ability to correctly use the rollover state/button functionality.
When I set the shape of the polygon, the button works just fine as expected. The problem occurs when I create an adjacent polygon--although the polygon is set correctly, the active area is defined by a rectangle that bounds the shape. So essentially, the bounding rectangle of the top layer covers up part of the polygon in a layer below it so that rollovers/button functionality do not work.
I found a short YouTube video that illustrates the exact issue I'm having here: Polygon Overlap Issue - YouTube
Does anyone have a workaround for this problem? Or do I need to rethink the interaction?
Thanks!
