Problem with changing an objects "State" overriding a timeline pause
Here's my setup: I have a single slide for the learning to select 9 different "text buttons" to view 9 different definitions. To do this, I've set each of the buttons to change the "state" of the initial introductory image to a "text caption" containing the definition for that buttons label. I also have three navigation buttons (exit, back and next; button_19 _20 & _21) with pauses built into them at the end of the timeline; which coincides with the end of the audio narration for this slide.
Here's my problem: the timeline runs and pauses as it should until the learner selects one of the "text buttons" after the timeline has paused; at which point it seems to send a "continue" command and overrides the pause and takes the learner to the next slide.
Does this have something to do with the "States" function? I used to do this exact same thing in Cap 7 with advanced actions without any problem.
Thanks in advance for the help.
v/r
Jay