Random branching scenarios (CP6.1)
I've got an idea for a training game in Captivate, but it requires randomly selecting scenarios that could be 3-5 slides long meaning random questions are not going to work. I've searched the forum for ideas on random branching but can't find anything useful (although a few calls for this feature to be added to Captivate).
One solution I'm thinking of is to have the first slide of the scenario as a question slide in a pool, triggered from a random question slide. The question would then jump to the next slide in the scenario, which would be in the timeline. The scenario would continue from there sequentially, with the last slide in the series being another random question slide, starting the process off for the next scenario. I've included a rough diagram below to show what I'm thinking.
I haven't tested this out yet, but think it should work (although I could potentially end up with 100+ scenarios).
Does anyone have any better ideas on how to achieve this? Or any suggestions for improvements to what I'm proposing?
Thanks
Alistar

Update: I've tested the above, and it works pretty well, except if the third question in the pool is randomly selected by Captivate then only that scenario plays through, as there is nothing after that to redirect the project back to the question pool. I'm wondering if a variable on each question to indicate if it's been selected would work, with an advanced action that checks and redirects to a random question slide if there haven't been enough scenarios selected (say if 3 scenarios haven't been completed), or skips the random question if enough have been done?