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December 10, 2015
Question

Simulating image motion_Motion of a scale/balance

  • December 10, 2015
  • 1 reply
  • 957 views

I know that I can overlay images over top of each other and do fades to simulate a particular image having motion, but I have a scale (or balance) that I want to put items in on the right and have the tray appear to get heavier and then put something in the left and show that there is a balancing act with regards to finances. I have 8 items to put into the right and 2 on the left. I'd prefer not to have to do 10 overlays. Is there another means to do this in Captivate? I have the trays and scale arms separate from the body of the scale.

If it's not possible in Captivate (Responsive format), is there a way to import/embed an Edge product for that image and somehow get it to time with the other aspects of this slide? I know I could just have the whole slide developed in Edge and import it, but trying to limit the workload of the graphic designer that I share with another project. Thanks for any guidance anyone can provide!

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1 reply

RodWard
Community Expert
Community Expert
December 10, 2015

Any reason why you cannot use Motion Effects?

December 10, 2015

Are you talking about "Add Effect" and then selecting one of those options? I have no problem using motion effects if that was an option, but in the responsive format (v 8.0.1.242) Motion Effects is not an effect option displayed. I'm assuming that has to do with mobile projects. So, considering I don't see that as an option - I'd have to rule that way out for now. (Btw, I also do not want to update Captivate versions during mid-development. I'd rather have the final product ready for delivery and then update to Captivate 9. Then if I have to do any tweaks I will have time - meanwhile product is already delivered for review.)

RodWard
Community Expert
Community Expert
December 11, 2015

Well if you were going to update to Captivate 9 at the end of the project anyway, and the ability to include motion effects in Responsive output was very important to you, then I would have thought upgrading NOW would be a no-brainer.  But it's your project.

Changing the way the animation happens AFTER you've gone to all the trouble of building it a totally different way is not my idea of a "minor tweak".  I'd be wanting to do it the best way right from the start.