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Participant
May 10, 2010
Question

.swf animations stop half way through?

  • May 10, 2010
  • 1 reply
  • 413 views

Hi!

Urgent question about a problem that I would love to have fixed by tomorrow.

I am using Captivate 3, probably trying to do some things that are not really recommended. I have recorded multiple demonstrations of a software product, then exported them as .swf files. Each of the demonstrations is about 15-20 slides long.

I have a 'master' project of about 70 slides in length.

I want to import the .swf files into my master project, so that about 15 slides will have one .swf on them each. I have a pretty complex menu navigation system - I want people to be able to go back and forth between the slides with the animations quite seamlessly from slides with static information on them.

I am publishing the project as a standalone file - my idea is to have it as an autoplay CD. File size at the moment is about 12 meg. I have only imported 3 of the animations so far, and I already have a problem.

When two of the animations get about 2/3 of the way through, they stop. I have tried inserting a dummy 15 second 'loading' screen on the page before them, and that made no difference.

Can anyone help explain why I am having this problem, and suggest a solution?

    This topic has been closed for replies.

    1 reply

    Inspiring
    May 12, 2010

    First of all, are the .swf animations recorded at the same frame rate as your master project? Default is 30fps. They need ot be the same so everything rols along at the same pace.

    Secondly, check the timeline of each slide is sufficiently long enough to allow the animation swf which it contains to play right through.

    What happens when the animation is finished playing? is there something pausing the slide before the animation has finished like a button or is the navigation of the slide set to auto return the learner to the menu slide when completed?

    Webbo