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April 14, 2007
Question

Test animation, graphic animation not showing with skin

  • April 14, 2007
  • 1 reply
  • 256 views
I have created a template where I am using buttons to navigate to different sections.
I also used a skin with the pause, progress bar (all the options possible).
I have put in my first slide a text (that should appear for 5 second) and some images that should appear at different timing during the play of that first slide.

Unfortunaltly, the animation (text appearing, disapearing, the images appearing dissapering ) does not work in the swf file I can see it well within the playhead.

In order to have the animation I have to used the Pause/Play button. I want it to start right away.

If I remove the buttons, then the text and images with their respective timing appears.

It is important for me to have the progress bar, the pause and everything.

Your projects seem to work for your demo why not mine.

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    1 reply

    Captiv8r
    Legend
    April 14, 2007
    Hi softclic and welcome to our community

    I think your key issue here are the buttons. Buttons and Click Boxes by their very nature pause the movie until your user clicks them. Let's say you have a slide with nothing else on it and insert a Button object. Actually, it would probably be a good exercise to have you do that. Just create a blank slide. Ensure it is timed for a total of three seconds. Now insert a Button Object. Look at the Button Object in the Timeline. Notice that line that appears at 1.5 seconds? That's the pause point. So after the button appears, it pauses the slide.

    Now imagine you inserted the same button on a slide that was perhaps ten seconds long. You have your timings all set with Images and Text that display at perhaps three seconds and four seconds and six seconds. But that Button tosses a wrinkle into the mix. It stops everything at that pause point. If that pause point is timed at perhaps two seconds, anything beyond that point has not had a chance to show up.

    So you probably simply need to adjust the point at which the Button object pauses your slide.

    Cheers... Rick