I have many blogs about the Timeline, one of the most neglected important topics in most trainings and tutorials. As consultant I have solved a lot of issues with lack of understanding of the Timeline, which did lead to my multiple blog posts and some presentations on Adobe Conferences in 2017-19. However that topic disappeared completely again although it is one of the most featured tags in the eLearning community.
Drag&Drop has many small bugs which lead to confusion. I logged all of them since many years, but only one has been fixed:
- As you now know, the lack of showing the pausing point in the Timeline panel. It is an automatically inserted pausing point, as also exists for quiz and score slide (and used to exist for interactive Learning Interactions which have now been deprecated). The only way to see its position is in the Drag&Drop panel. My recommendation if you have slide audio (narration) is to edit the timing of that pausing point so that it appears after the end of the audio.
- The Failure action is not a failure action but a Last Attempt action, similar to Quiz slides. It is still labeled as Failure action in 11.5. It is only a real failure action if the number of attempts is set at 1.
- That failure action was even available for Infinite attempts which was crazy! That last bug has been fixed in the most recent version, it will be dimmed for Infinite attempts. It took many versions since the appearance of D&D for this simple fix.
Sorry for my ranting... fixing those bugs would avoid frustrations and confusion. Pausing the Timeline is already a complicated topic 'an sich' (I am not German, but this is the perfect expression in my mind).
I am out of ideas for the slide for which you showed a photo. Sorry. It needs in-depth exploration which is not possible in a forum.
Hi Lilybiri. Thank you for the clarification on the D&D bugs to keep in mind when creating those slides. I'll also have to go back and look through more of your blog posts on the Timeline. Even after using Captivate for a few years, there's so much that I still need to learn.
As for a resolution to my issues, it appears that my project in question is corrupted, which explains the irregular behavior. @RodWard was able to look at the file, investigate, and see that even adding in other interactive objects didn't pause the timeline as expected. I very much thank Rod for his time and help. And @Lilybiri, I thank you for your patience and clear explanation of potential causes. They helped me troubleshoot in a new way, which I'll carry onto future projects.
Thank you both!