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Participating Frequently
April 21, 2017
Answered

timing and progress bar

  • April 21, 2017
  • 1 reply
  • 1464 views

Please help for a grad school project!

1) Is there a way to have the progress bar or the slide start (audio and image display) automatically? I have arranged the timeline so the images fade in and out and it is linked to the audio. When I preview it, it works perfectly! However, when it is viewed online after publishing, it appears the learner has to hit play on the progress bar to have the images come and go but the audio starts automatically. I would like to synch them together just as it appears in the preview.

So -- can I disable the play button and just have the progress bar start right away?

    This topic has been closed for replies.
    Correct answer Lilybiri

    I'm sorry to be so dense, as much as I want to do CC and it should be on there I can't worry about that now. I tried to start it but....

    I changed all the buttons to shapes acting as buttons. with the command to either go to the glossary slide which is an interactive widget OR play the audio clip.

    I really would like to line up the audio with the images fading in and out. How do I do this?

    Again, I am very appreciative for any help and I apologize for being so dense. I wish I could spend all day making these modules, but just cant' right now.


    I live in old Europe, different time zone I believe.

    I always synchronize using slide audio or object audio. For the slide audio (also suited for CC) you play the slide (use the control panel in the Timeline), stop 'space bar is a toggle for playing/stopping playhead) where you want to have an object to enter, and move the timeline of that object to the location of the playhead, which can be done with CTRL-L. Have a look at this blog post:

    Captivate Timelines: color coding and shortcut keys - Captivate blog

    About shape buttons: I didn't suggest to change all buttons to shape buttons, but told that you don't need a button for each slide if you put ONE unique shape button on the main master slide. This looked possible for the Glossary button, because you want it on each slide. It doesn't have to pause the slide. For the Audio button, which is probably not on each slide I would keep with buttons on the normal slides.

    BTW Glossary widget is NOT an interactive widget at all, it is a static widget. All interactive objects (buttons, shape buttons, widgets) do have the possibility to pause the slide, and have a Success and eventually a Last attempt event. That is NOT the case for the Glossary interaction. I have a descriptive table with all interactions, download to be found in this post:

    Tips - Learning Interactions - Captivate blog

    1 reply

    Lilybiri
    Legend
    April 21, 2017

    Can you post a screenshot of the timeline, please. As thousands of other users struggle with pausing the timeline, I suspect a similar problem here:

    Pausing Captivate's Timeline - Captivate blog

    The Playbar from the skin (I can only suspect that you mean that by 'progress bar' which is part of a playbar) should automatically appear from the start, unless you hide it yourself with the appropriate command.

    Participating Frequently
    April 21, 2017

    Right now the audio is not on there because I got frustrated. Where should I add the audio? to the options tab or the actions tab? To the background or an image? Thank you so much!! I an in the east coast, so I have to get to work, but plan to work tonight. Any and all feedback will help tremendously!

    Joan

    Lilybiri
    Legend
    April 21, 2017

    My intuition proved to be correct indeed. All slide timelines (some screenshots are not complete) do have at least one button which pauses the slide at 1,5secs. Most of the objects are also have their end point linked to the end point of the slide timeline (red triangle). My blog post about Challenges for Starters - Captivate blog  explains that priority number 1 for each Captivate user should be to master the core panel of Captivate which is the Timeline. Please take the time to read the post about Pausing the timeline and its related articles to avoid this type of problems in the future.

    I don't know what the functionality is of those buttons (they have a green timeline)? If you want them to pause the slide at its end, but have every object appear as timed, you need to move the pausing point. It can be done by dragging or in the Timeline Properties panel.

    As for Audio: there are several ways to have audio (lot is also explained in those articles):

    • Background audio is only for....background noise, not what you want
    • Slide audio will be necessary if you want to use the Closed Caption work flow in Captivate (subtitles); in that case you need to adapt the slide duration to the duration of that audio clip. Importing can be done in several ways as you found out.
    • Object audio: plays when the object appears, but cannot use CC work flow; once started it will continue to play. If you want two audio clips playing at the same time, that is only possible with object audio (see Audio Objects: Control them! - Captivate blog )
    • command Play Audio can be launched by any event in Captivate. Once started you cannot stop it unless using the command 'Stop Triggered Audio' or starting another audio clip by 'Play Audio'.