Question
triggered audio stops if playhead moves
In Captivate 9, I have different play audio commands attached to different advanced actions. If I go to a slide and pause that slide everything works ok. If I jump to a different time in that slide with the cpCmndGotoFrame, the triggered audio will stop. Is does not matter if there is slide audio or not.
I have tried moving the play audio command up and down in the advanced action and that has no effect.
Any ideas?
John
