Ways to optimize .oam and .gif playback in Captivate 2017 projects?
I've got a captivate project in which I include a lot of .oam interactions that I built in Adobe Animate (I needed a lot of custom interaction and creating these as HTML5 documents in Animate seemed easier than trying to navigate through Captivate's advanced actions to see if it could even do what I needed it to).
I have a couple of .gif files in my captivate project as well, but haven't put in too many of these as they seem to really bog the project down.
When testing my project, the .oam files load very slowly. It takes a couple of seconds on each slide for the .oam file to show up when testing on desktop and it takes even longer when testing on a mobile device.
My captivate project is responsive with breakpoints and I publish it out as an HTML file (it needs to run on mobile devices).
I'm wondering if anyone has any tips on how to increase playback performance of my captivate project / decrease the load time for each .oam file?
Is there a better way to integrate the .oam files into my project? (I've inserted them all as web objects).
Any advice would be great.
Thanks!
