Skip to main content
Participant
February 10, 2014
Question

Widgets in captivate 7

  • February 10, 2014
  • 2 replies
  • 349 views

Are the widgets in captivate 7 HTML 5 compliant, are all or just some of the widgets HTML 5 compliant, if just some are compliant how can I tell which ones are compliant and which ones aren't

    This topic has been closed for replies.

    2 replies

    Lilybiri
    Legend
    February 10, 2014

    Hello,

    It is a bit confusing. If you insert an Interaction (using the Menu), normally they should be HTML5 compliant, but there was one game that seemed not to be functional for HTML5 output (think it is Jeopardy, but not totally sure). Whereas the Widgets that are stored in a different place and that you'll access with the Widgets workspace, are not HTML5 compliant. Most external widgets are not compliant with a couple of exceptions by Jim Leichliter (like the Google Data LMS widget). And be sure to insert the correct "widget" because some interactions look exactly like their widget (read SWF) counterpart: Timer, dropdown, radiobuttons, checkboxes... Some have different names but look pretty much the same: TextArea (widget, not compliant) and Scrolling Text (compliant).

    Lilybiri

    Legend
    February 10, 2014

    You can check the HTML5 compliance of any object by going to Window > HTML5 Tracker.

    Sreekanth