About importing a model without any UV coordinates
Hi everyone,
I have sculpted a model in ZBrush and would like to use Substance 3D Painter for unwrapping.
I am getting the following error messages:
[Scene 3D] Failed to compute tangents; need UV data in channel0
[Paint editor] Invalid scene, mesh 'Group41280' has no UV coordinates
[Paint editor] Invalid scene, mesh 'Group41280' has no UV coordinates
What can I do?
Thank you very much for help.

